Protection Paladins and Protection Warriors both make good Fire Resistance tanks. This means that if there are 2 players standing next to each other, theyll take ~7k damage. There is also an achievement for no one in the raid having more then 100 frost resistance. Plate: Inferno Tempered Boots: 36 stamina, 45 fire . After Illidan is trapped, they can help DPS with Wrath, Smite & Lightning Bolt. Therefore it is highly recommended that you dont use your Heroism / Bloodlust here. Use any slows or stuns After both Flames are dead, Illidan lands, starting Phase 3. Setups with four or even five groups are possible too - in all cases, the raid must take care to set up outside the Eye Beam paths (see below). Illidan will summon multiple demons by the door after the Illidari Council, which Akama will then go and deal with, so your raid doesnt have to. Illidan is one of the harder-hitting bosses in the game, dealing high damage Illidan will recall his warglaives and enter the fight once again, after a ~10 second delay. blade. Its was also useful when fighting Mages or Warlocks who leaned toward fire-based spells. Phase Five starts when Illidan reaches 30%. Your healers will need to heal your tank even more while theyre moving, to heal off any unfortunate crits or extra attacks generated by parry haste. Remember Mobikon-atiesh February 19, 2021, 10:02pm #17 Here's what the Moonkin Form ability reads: Shapeshift into Moonkin Form. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); Someone once said that you cant go home again. If a demon targets the warlock tank, this demon must be killed very quickly. well as a Warlock tank with Shadow Resistance gear. He will kill any tank attempting to tank him normally in 1 hit. Illidan will then remain untargetable & airborne during this phase, firing a barrage of spells at your raid, until both Flames of Azzinoth are defeated. If you're tanking the first fire ele you can get away with like 250-275 fire resist, and crit cap. Your tank will have to be careful with moving him, never exposing his back and keeping up Shield Block / Holy Shield at all times, while players near the trap move away from it, as shown in the picture above. should be playing safe and aiming to survive. Role-Specific Tips for Illidan Stormrage, Wrath Classic Phase 2 Launching on January 17th, Naxxramas Achievement Rewards to Remain Available Throughout Wrath Classic, Patch 3.4.1 PTR Development Notes: January 6th, Summon Gargoyle Changes on the Wrath Classic PTR, Ahead of the Curve and Cutting Edge Achievements Coming to Wrath Classic, No Changes Planned for Ulduar Tier Sets Beyond 6 Item Level Bump, Healing Druids (Moonglow/NG) - Crit Chance, Jolteon 1 - Pendulum of DOOM PvP - Level 39 BiS Enhancement Shaman TBC. his damage dealt. The main way to counter this ability and prevent its splash AoE damage from getting out of hand, will be to have your raid stack up in 3-4 separate groups. This makes killing him significantly easier, particularly if you stun him while hes Enraged. This fight will require 2 tanks with Fire Resistance gear, as About 80 seconds into the phase and every 40 seconds thereafter, Illidan puts a Dark Barrage on a random raid member. prioritized to, see the links below. Tanking Illidan as a Warlock is actually rather simple and you do not need to do much to do it. cast will kill anyone near you. Theyll need to follow the Flame your raid is currently focusing down, avoiding the fire. They cannot simply be around each other they need to stack right on top of each other, with every single member of each group being more than 10 yards away from members of other groups. want to avoid being hit by Shear, tanks and melee should avoid patches Players finally have the chance to fight the Betrayer upon reaching the Temple Summit, the final section of the Black Temple raid, accessible only after defeating the Illidari Council. Illidan can be considered a difficult boss, as he has Illidan will target a random player in the raid and apply a debuff to them lasting 10 seconds, dealing 3000 Shadow damage to them every 2 seconds. This ability will flat out kill most players that get hit by it, as this phase already has very high AoE damage. multiple different phases which require vastly different strategies. Feral Druids cannot avoid Shear in Phase 1 and thus make a good candidate for a Phase 2 Fire Resistance tank. After both This mechanic is why players are ideally standing at their maximum range away from Illidan, forcing the demons to cover a larger distance before killing their target. should be used as soon as the tanks have solid aggro on the Flames. Classic WoW is my jam, with a passion for PvP. The main difference here will be that players are significantly more spread out than in other phases due to Flame Burst & Aura of Dread, so your Holy Priests wont be as efficient with their Circle of Healing, as it only heals players in the same group as the target. In my free time I play Switch games, particularly JRPGs. From that point on, you could choose to use Nights End enchanted with Enchant Cloak Greater Shadow Resistance, or Medallion of Karabor along with an old helmet with the Glyph of Shadow Warding enchant; those combinations give you to 291 and 296 Shadow Resistance respectively, or 361 / 366 after the Prayer of Shadow Protection buff, with the cap being 365. This like to know what specializations the loot from Gurtogg Bloodboil should be This can be highly problematic because he only resets threat when naturally transitioning to and from Phase 4 due to the timer Phase 4 to Phase 5 does not result in a threat transition, meaning the players on top of the threat meter at the end of Phase 4 are likely going to suffer a horrible death as soon as Phase 5 starts. Do not look into his eyes! Bosses in grey were redesigned in a later expansion or removed from the game. a barrage of different spells that the raid needs to be ready to handle You can use the Cage Trap to mitigate the Enrage somewhat, as Illidan stops attacking for 15 seconds, but its still recommended that your tanks use cooldowns to survive. For that reason, you ideally want to avoid getting him down to 30% during Phase 4 / his Demon Form. First kills (prior to patch 3.0.2) by raids with about 4 members having the full Tier 6 bonus and most of the others wearing at about two pieces of Tier 6, typically experienced the following phase sequence: 1,2,3,4,3,4,3,5,4,5,4,5, the whole fight taking about 16 minutes. Re: Illidan - warlock & Flames of Azzinoth tanks.. With the nerf, you can tank the elemental almost nude, and /dance on the fire. The fight consists of five phases, good positioning is the key to success. 2. Flame Crash - Illidan jumps up high and lands in a patch of blue flame directly underneath his current position. While not strictly necessary, having 2 Hunters use Misdirection on the Flame of Azzinoth tanks as Phase 2 begins will make it a lot smoother. wrong side. face them away from the raid at all times. boss. Your raid will need at least 3 tanks in order to take Illidan down 1 of them needs to be a Protection Warrior or Protection Paladin, while the other 2 tanks will require high Fire Resistance, capped if possible. For the remainder of the encounter, Illidan periodically unleashes the power of the demonic force within him, using those dark powers to assault his foes, before returning to his natural form. Fast reaction is crucial if the target cannot use a damage avoiding ability like [Feign Death], [Ice Block], [Divine Shield] etc. Note that both of your Fire Resistance tanks should be crit immune in their Fire Resistance sets the Flame of Azzinoth hit hard. Furthermore, the Flame of Azzinoth tanks will need to be careful while kiting the glaives around to avoid Blaze, kiting them in a circular pattern, as explained in the Phase 2 section. A setup with five groups results in a cross pattern - one group in the exact center of the circle, and one N, E, S, W, each 6 yards away from the center group. Illidan wields his Warglaives at the start of the encounter, infecting foes with Parasitic Shadowfiend. Illidan Warlock tank overview. When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. than usual. If Illidan falls down to the ground again while hes in his Demon Form however, you managed to skip Phase 4, so the main tank should quickly go back in and deal threat once again, or your ranged DPS will die. Illidari Council After a 1.5 second cast, Illidan applies a debuff to his current target, reducing their maximum HP by 60% for 7 seconds. Simply find the trap that has been dropped by on random raid members, be sure to quickly top them up. Illidan Shear+Fire Dual Tank Prot Paladin POV - TBC Classic - YouTube 0:00 / 7:12 Illidan Shear+Fire Dual Tank Prot Paladin POV - TBC Classic 10,280 views Mar 10, 2022 81 Dislike Share. 2 second cast, Illidan will constantly spam this spell throughout Phase 4. Phase Three is exactly the same as Phase One, except the raid should now be Illidan Stormrage is the final boss of the Black Temple. your tanks are likely wearing Fire resistance gear and will deal lower threat 1 Main Tank: Normal gear, should be uncrushable without including miss chance (dodge + parry + block) to nullify Shear, 2 Off Tanks: Maximum fire resistance gear, immune to crits, 1 Warlock Tank: Maxed shadow resistance gear, no points in, 12-13 damage dealers, including at least 2 mages. Do not use Frost Nova in this case, just nuke the spawns. The only difference is the addition of 2 new mechanics, which you may or may not have to deal with, depending on your raids DPS and randomness. Yes, Bears and Moonkin give Auras. (2 Min Cooldown). 60% and you will most likely die to the next autoattack. Shear, Flame Crash and Draw Soul are all basically mechanics strictly for your main tank to deal with. As Illidan is a multiple phase fight, we will break down his abilities based then summoned. phases have very high healing requirements. If you find that your set barely doesnt get you to the amount of Fire Resistance youre aiming for, you could use the following enchants / gems: Warlocks tanking Illidans Demon Phase will have a slightly easier time gathering the Shadow Resistance gear necessary to tank him, as a lot of this gear is going to be necessary for the Mother Shahraz fight anyway. This phase is extremely easy, intended for your raid to learn Illidans mechanics in a low-pressure environment. The last line of the dialogue is Illidans well known You are not prepared!, and at this point he will engage with the player closest to him. assigned positions, so make sure to prioritize getting into the correct position Thus it will be extremely important that every player in your raid is at more than 5 yards away from every other player during Phase 4, so nobody gets hit twice. That player and all other players within 5 yards of them take 4000 Fire damage instantly, and are afflicted by a debuff lasting 1 minute, which causes them to take Fire damage every 5 seconds, for a total of 36,000 Fire damage over the total duration. Illidan spams it throughout Phase 2. If you have good ranged DPS, killing them wont be too hard as they are level 70 and only have 21k HP. killed. If During Phase 2, melee DPS need to be mindful of all fire on the ground, as This gets them to 293 Fire Resistance, or 363 with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. into the floor and spawns Flame of Azzinoth at the location of each Illidan will use this ability every 25 to 30 seconds. If you manage to deal with all 4 demons without losing any players, you are very likely going to be killing Illidan, as the rest of the encounter is easy compared to this but its always easier said than done. This debuff can stack up 99 times, making it extremely obvious that nobody should be near Illidan. Shade of Akama The fight will Besides the Warlock tank for Phase 4, your raid will need 3 regular tanks for this fight: a regular tank using mitigation gear, and 2 tanks using Fire Resistance gear for Phase 2. into the air and Phase 2 will begin. 158K subscribers in the SanJose community. Throughout the fight there are random damage-over-time debuffs being placed a while, so be sure to conserve Mana as much as possible. very high consistent shadow damage to his highest aggro target. Each phase transition is a threat reset, so be sure to keep cooldowns and Melee damage dealers can try to follow one of the flames, but this incurs the danger of "bridging" two groups, so that the Fireballs again deal more damage than necessary. Flame of Azzinoth are dead, Phase Two will end and Phase Three will There, she will kneel down and place a Cage Trap. before DPSing as being in the wrong spot can easily get you and others Therefore, your raid should use all of your remaining Heroism / Bloodlust, with DPS players using their personal DPS cooldowns along with it, pushing for 30%. tanks time to pick the boss up before continuing DPS. While both plate tanks can both main tank Illidan, Protection Warriors will have a small edge over Protection Paladins thanks to their ability to counter his Enrage in Phase 5 by using Shield Wall. Warlocks tanking Illidan's Demon Phase will have a slightly easier time gathering the Shadow Resistance gear necessary to tank him, as a lot of this gear is going to be necessary for the Mother Shahraz fight anyway. Illidan cannot cast any of his other spells while channeling Eye Blast. Melee DPS will want to spread out into multiple groups behind the boss If you are a Warlock that has taken on this responsibility, we have created of fire, and anyone debuffed by Parasitic Shadowfiend will run to the This phase is arguably the hardest of the entire encounter, which is why most raids will attempt to circumvent it as explained in the Phase 3 section. Phase 4 plays completely differently to every other phase, and your raid will have to position as follows: There is a threat reset at the start of this phase to facilitate the necessity of switching a tank. It otherwise works exactly the same as Phase 3, with Illidan using the same abilities in the same way, but with the addition of 2 new, mostly not too important abilities. It will be very helpful to have your Hunters use a Misdirection on each tank here, to prevent unfortunate accidents. About 30 seconds into Phase 5, Maiev will teleport to one of 8 pre-determined spots inside the arena at random. Visibility is very low with all of the flames on the ground, and its really easy to die here, so they should just wait until the blue flames fade before resuming DPS. Players who stay inside the green flames will take 5000 Fire damage per second, which will kill everyone but the Fire Resistance tanks in 2 seconds. Illidan himself hits incredibly hard, so unless your main tank has major defensive cooldowns available to survive this, such as Shield Wall, they will likely die. The second part of Phase 4 however can be extremely difficult to deal with. The affected player and a mage should move away from the raid. If you handled Phase 2 successfully, Phase 3 will be an absolute breeze. Illidan jumps high in the air and comes crashing down, dealing 925 to 1075 Fire damage to every player within 10 yards of his original location, and then summoning a 10-yard radius patch of blue flame on the ground, lasting 2 minutes. At Warcraft Tavern were huge fans of World of Warcraft. (lore) However, it will still be a good idea to have one if your DPS is not good enough to skip Phase 4, you will very likely be unable to kill Illidan without a Shadow Resistance tank. Furthermore, you should make sure a healing reduction debuff effect is up on Illidan at all times, such as Mortal Strike, Wound Poison or Aimed Shot. At 90%, Illidan calls for the help of his minions, but they simply get killed by Akama. California Waste Solutions (CWS), which provides recycling services to more than 175,000 single-family homes in San Jose, filed a lawsuit in Santa Clara County . The simplest method is to use three groups, spread out at the points of a triangle. In addition to Best in Slot gear guides, Wowhead has also prepared Fire Resistance guides for tanks, a Shadow Resistance guide for Mother Shahraz, and a Warlock Tanking Gear Guide for the Illidan Stormrage encounter. Since neither Fireballs nor Eye Beams can happen during a Dark Barrage, all raid healers have to immediately start spam healing the Barrage target. 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